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Technology

In a rapidly growing technical society, it is very important that students become proficient in the various forms of technology and media that they may come in contact with. Simply being able to use technology is no longer enough. Today's students need to be able to use technology to analyze, learn and explore. Digital age skills are vital for preparing students to work, live and contribute to the social and civic fabric of their communities. All students, PreK 4 through 8th Grade, take technology class one period per week.

The PreK 4 and kindergarten students begin to be exposed to basic computer procedures and applications. Students are introduced to elementary computer skills, such as the parts of the computer, using a mouse efficiently, and navigating between programs. Students will use various computer applications to reinforce concepts they are learning cross-curricula while learning to efficiently navigate the usage of a computer and all its parts.

Starting in first grade, students are taught essential keyboarding skills. Lower school technology classes focus on developing muscle memory as students’ progress toward speed and accuracy using a computer keyboard. The students will also review the fundamentals of Microsoft applications such as PowerPoint, Word, Publisher, and Excel.

When students enter lower school, the technology classroom also begins to incorporate STEAM concepts in the curriculum, along with computer applications. Middle school technology classes are almost completely encompassed with STEAM project-based learning. STEAM is an educational approach to learning that incorporates Science, Technology, Engineering, the Arts, and Mathematics as entry points for guiding student inquiry, exchange of ideas, and critical thinking skills. The STEAM initiative envisions the next generation of renaissance young adults that employ fresh and innovative thinking to revolutionize how STEM and Art can impact our lives.

STEAM integration is accomplished through Project Based Learning activities for all grade levels. Project Based Learning is an instructional approach built upon authentic learning activities that engage student interest and motivation. These activities are designed to answer a question or solve a problem and generally reflect the types of learning and work people do in the everyday world outside the classroom. Project Based Learning is synonymous with learning in depth and developing critical thinking skills. A well-designed project provokes students to encounter the central concepts and principles of a discipline.

Project Based Learning teaches students 21st century skills as well as content. These skills include communication and presentation skills, organization and time management skills, research and inquiry skills, self-assessment and reflection skills, and group participation and leadership skills.

In lower school, some of the STEAM based projects that are accomplished in the technology classroom include the various forms of computer coding(block, HTML, Scratch, Java, Python), building and programming of robotic structures, and 3-D CAD(Computer Aided Design) projects that culminate in 3-D printing. The middle school technology class incorporates advanced concepts in coding, robotics, 3-D design and printing, as well as drone programming and piloting.

The goals and objectives for the classes are developed using the International Society for Technology in Education. These are the nationally recognized standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.